(+34) 915 400 783 :: hello@interacting.info

We mirror the services and expertise of the Spanish company while broadening the range of business opportunities, activities, markets, and collaborations

We are a project developer, a training provider, and a theatre Company

Every year we participate in local, European and international projects.

The term ‘CLIL’ stands for Content-and-Language-Integrated-Learning and refers to educational settings where a non-linguistic subject is taught through a foreign language. In Europe, there has been a long tradition of CLIL and it is indeed used in most countries. However, this method is not widespread and this inconsistency is troublesom. Fortunately, Interacting UK and other partner organisations helped implement this effective teching method across the EU last year. This ensures that EU citizens are receiving the best, most innovative education possible – regardless of their birthplace. This year, we plan to take this method one step further in order to ‘Play Beyond CLIL’.

In Playing Beyond CLIL, we have brought together a team of academic institutions and educational authorities to explore and develop the relationship between drama-based learning processes and classroom assessment. The theatre acts as a test of new learning methods and such learning will be enhanced by the dramatic method.

 

Our partners include the Universities of Berlin, Edinbrugh, Helsinki, and Las Palmas alongside the educational authorities of Espoo in Finland and the Canary Islands.

As the title suggests, our starting point is where we left off with the Playing CLIL project. Picking up on the results of our tests, teachers  often observed that through our Playing CLIL games,  teachers gained valuable insight into the knowledge of  the class in general and on a  given subject as well as a development of the language  needed to express this  knowledge.

We connect with the recent  work of the Graz group on  pluriliteracies and will propose a series of  ‘Show What You Know’ events for teachers to  run in order to facilitate the  testing of our assessment tools. Within this project, testing will take place in the Canary Islands and in Finland but we aim to go beyond geographical boundaries and not to restrict our testing to CLIL contexts!

Opportunities for teachers to train and schools to test and run our programmes will be made available through Eramus Plus KA1 and other initiatives. Playing Beyond CLIL will run for three
years.

 

The overall aim of EU City Tellers (EU-ACT) is to innovate and improve teaching methods – a goal we are consistently promoting throughout out work. This time, our subject is European cultural heritage and our target is you!

EU-ACT is a project aimed at promoting our shared European heritage whilst bringing interactive tours into the information age. A tourist such as yourself will value the real results made during this project. Every place has a story but sometimes that story is presented like an ordinary lecture. We are Interacting UK wholeheartedly believe that education should be an enjoyable experience but more often than not it’s taught in a rather mundane manor. That’s why EU-ACT will be working with partners in adult and vocational education from Germany, Italy, Hungary, Poland, and, of course, the UK.

We shall devise products for tourism and entrepreneurship that can be used for generations to come. Our interactive theatre techniques will drive a new type of tourist experience where actors become guides that promote their cultural heritage.

This involves finding a sharp, witty team to bring tours to life by discussing history point of view of those who lived through it!

 

Europe is a continent brimming with rich culture and any means of disseminating our history engagingly is nothing but a benefit. The project’s aim is to implement ‘City Tellers’ tours in each partner country. Furthermore, the project also includes creating brand new tour guide apps in each city as a means of bringing the tourism sector to the modern age. For those who don’t know, augmented reality is the opposite of ‘what you see is what you get’. With these apps, you put your phone’s camera over a building, monument, or place of interest and that interesting place will have its information displayed right on your screen! What you see is not everything you get with these apps.

EU-ACT will run for two years and will renovate our perceptions of a typical city tour. How will you discover our history? Would you prefer an easy-to-use augmented reality app? Maybe you love taking your own pace and seeing information pop out at every building you pass.

Perhaps you need a bit more. do you want to be as close to history as you can get? A dynamic tour depicting the trials and tribulations of the city’s most important inhabitants – the citizens!

Yes, please!

 

BORDERS IN THE MIND

Social Inclusion – is the most relevant Horizontal Priority

The project will provide high quality learning opportunities focusing on Cultural Heritage innovatively combined with Entrepreneurship Education.

The development of key resources as Outputs will provide understandable, accessible and sustainable tools that can be used past the project’s lifetime, such as teaching material to support participants in fostering citizenship, European identity and human rights education.

This project reaches out to low skilled and low qualified adults, seeking to address key competences by innovative and highly motivating approaches to engage, develop and support their learning experiences by using their own  neighbourhoods and communities as the catalyst for this engagement.

Through an informal approach, a new sense of inclusion and belonging will be fostered and enable progress towards more formal education and qualifications.

We will engage with established residents and minority communities such as migrants, settled in a “foreign” neighbourhood. We will identify people who are suffering a lack of information in terms of local services and cultural options that surround them.